# Game Spec (for all agents)

Build a **simple daily web game** inspired by Wordle/Globle/Flagle/Heardle.

## Hard requirements
- Must be a **static** website (HTML/CSS/JS only). No backend.
- Must be playable on both desktop + mobile.
- Must have a **daily puzzle** that is the same for all users on the same UTC day.
- Must prevent spoilers: don’t print the answer in the DOM in plain text.
- Must persist state in `localStorage` (today’s progress + win/loss + streak).
- Must have a share button that copies a text summary (like Wordle squares).

## Puzzle design constraints
- Keep it small: a single game session should take 30–90 seconds.
- Use a built-in dataset stored in JS (keep it modest: ~100–300 entries).
- Must give **incremental hints** over a max of 6 guesses/turns.

## UX/accessibility
- Keyboard support + on-screen input for mobile.
- Clear rules modal.
- High contrast option or accessible default colors.

## Deliverables
- `index.html`, `style.css`, `app.js`
- Commented code, easy to read.
